OpenGL ES 3.0 Programming Guide
Ginsburg, Dan / Munshi, Aaftab / Purnomo, Budirijanto / Shreiner, Dave OpenGL ES 3.0 is the industry's leading software interface and graphics library for rendering sophisticated 3D graphics on handheld and embedded devices. In the OpenGL ES 3.0 Programming Guide, leading authorities on the OpenGL ES interface provide start-to-finish guidance on the new 3.0 release and how to maximize its use in a wide range of high-performance applications. Developers creating 3D handheld games, user interfaces, or applications ...