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Game Theory

Sobota, Branislav
Game Theory
Games both as activities and as a basic educational tool are important not only from birth to death, but also from the beginnings of human society to the present day. This book describes some modern game approaches, procedures and algorithms, as well as the practical use of game theory and its development. The discipline of game theory deals mainly with types, description, algorithmization and strategies, but also the formalization of games. A...

CHF 164.00

Mixed Reality and Three-Dimensional Computer Graphics

Sobota, Branislav / Cvetkovi¿, Dragan
Mixed Reality and Three-Dimensional Computer Graphics
Mixed reality is an area of computer research that deals with the combination of real-world and computer-generated data, where computer-generated objects are visually mixed into the real environment and vice versa in real time. It is the newest virtual reality technology. It usually uses 3D computer graphics technologies for visual presentation of the virtual world. The mixed reality can be created using the following technologies: augmented r...

CHF 158.00

Computer Graphics and Imaging

Sobota, Branislav
Computer Graphics and Imaging
Computer graphics development is so quick that it has expanded from devices designed for military and top industrial applications to equipment for schools and households as common information media for education and entertainment. Computer graphics helps to mass expand computers and remove the barriers that ordinary people experience when working with them. In this book, modern approaches, procedures, algorithms, as well as devices in the area...

CHF 158.00