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Elements of Game Design

Zubek, Robert

Elements of Game Design

An introduction to the basic concepts of game design, focusing on techniques used in commercial game production.This textbook by a well-known game designer introduces the basics of game design, covering tools and techniques used by practitioners in commercial game production. It presents a model for analyzing game design in terms of three interconnected levels--mechanics and systems, gameplay, and player experience--and explains how novice game designers can use these three levels as a framework to guide their design process. The text is notable for emphasizing models and vocabulary used in industry practice and focusing on the design of games as dynamic systems of gameplay.

CHF 46.90

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ISBN 9780262043915
Sprache eng
Cover Fester Einband
Verlag MIT Press Ltd
Jahr 20200818

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